Friday, July 20, 2012

Kohdok Reviews Air Storm!

And now for another outdoorsy toy, this is Air Storm by Zing Toys! With all the archery movies coming out lately, these are actually pretty fun!

And, of course, the Rafflecopter:

a Rafflecopter giveaway

Friday, July 13, 2012

Kohdok's Bratzillaz Review

In order to get the chance to review MGA Entertainment's new Boy-skewing franchise, Kohdok must face a challenge even greater than the Justin Bieber Keytar: reviewing the new Bratzillaz Dolls on Friday the 13th! Enter for a chance to win one for yourself straight from MGA(USA only, please)!

a Rafflecopter giveaway

Tuesday, July 10, 2012

Five Things I Hope To See in Skylanders Giants

Okay, so just a little update on my Skylanders scenario: I got the game at Christmas and have been playing it on and off for a while; I own 15 Skylanders and all of the level packs and am getting ready to send in for a couple of the Sidekicks through the Frito Lay Promotion (Whisper Elf, I've got my eye on you!)

I have also done some research on the new game and found to my joy that the level cap has gone up to 15. I found I leveled up awfully fast in Skylanders: Spyro's Adventure and would often hit Level 10 before clearing half of my powerups, especially while doing Heroic Challenges or anything other than money-grinding on Perilous Pastures (You average about 1,100 Skybucks each time through). Thus, the increased level cap is a welcome addition. There will also be a streamlined edition for those who already own Skylanders: Spyro's Adventure and thus already own a Portal of Power.

Still, there are a few things I would like to see happen and pretty much expect from Skylanders Giants.

1: A Longer, Bug-Free Game.
Let's face it, Skylanders: Spyro's Adventure was short. Even with the added content from the level packs, it only took me a couple of days of casual playing to complete the story mode. Fortunately, the rule of Video Game sequels is the opposite of the law of Movie sequels, that being that Video Game sequels tend to be better than the first one. I mean, really, is there any comparison between Street Fighter and Street Fighter II? Since a lot of the work done on the first entry involves developing everything practically from scratch, there is less time to develop content and work out the kinks. In the sequel, most of the time is spent simply generating content and level design. With the unique technology and programming for Skylanders already finished, hopefully Giants will have a longer and more engaging storyline.

  2: Skippable Cutscenes
Man, even all of the kids I talked to hated this. In the first Skylanders, it was not possible to skip many of the cutscenes, particularly if this was your first encounter of the game. This became especially grueling when trying to play the Heroic Challenges. Step on one land mine and it's back to the top for 30 seconds of exposition about the Scepter of Nort before blowing yourself up again 5 seconds later. A good rule of thumb: All cutscenes and dialog should be skippable with the push of a button at any time. If someone wants to watch them, they simply won't hit the button.

3: At Least One Lady Giant
I was pleased to find that there were actually a lot of female playable characters in Skylanders, with Stealth Elf and Hex being of particular potency while Sonic Boom is actually required to complete the Enemy Goal challenges on several levels where the goal is set higher than the actual number of enemies in the level (When her little birdies bite it, they count towards the total). In the case of Air and Undead, ladies made up half the roster and none of them were disappointing.

I hope to see at least one female giant in Skylanders Giants, as that would only be fair to those who like the female characters of the series. Most franchises have their obligatory girl character and tend to deteriorate when they lose that idea (See: Bakugan) So, who's our lady giant gonna be?

 4: More Actual Boss Fights
 That's another thing that bugged me about the original Skylanders: There was only one real boss fight (The final one against Kaos). Otherwise, it was little mini-boss rushes against evil Skylanders or puzzle bosses or, in the case of Vathek pictured here, just one huge tease that went nowhere. I hope to see some gut-punchingly awesome actual bosses in Skylanders Giants. They can be plenty hard and require a bunch of Skylanders to defeat, they just need to be there.

By the way, speaking of Bosses...

5: Kaos As A Playable Character!
Come on, There is no reason for this not to happen! Based on the fate that Kaos meets at the end of Skylanders: Spyro's Adventure, it is more than plausible to release a Kaos game character for use in the Skylanders game. I can just imagine him popping up and spouting one-liners as he unleashes his dark magic and attacks with his "Giant Floating Head Of Doom" (I can imagine it would be his "B-Button" Move). Players love the chance to play as the Final Boss, and I think having Kaos come out to play would be a hilariously awesome cherry on the Skylanders Giants cake.

So, will any of these predictions come to pass? We'll find out in the future when Skylanders Giants is unleashed. I'm asking for the chance to feature it on my channel and we'll see where it goes from there.

Friday, July 6, 2012

5 Free Kid Friendly Apps Update: Superhero AR and Webslinger

Well, I checked my App updates recently and found that SuperHero AR now comes with all characters unlocked! It's a move in order to help promote the DVD release which now has a date of September 25th. Now you can enjoy this app for free without a trip to Walmart to try to find the elusive unlocking signage. I've also gotten to take a better look at the Webslinger app now that the other features have arrived.

Well, you can go to the DVD display in Electronics and get a photo-op with Spidey, where he appears on your phone when aimed at one of the display panels. Spidey also spouts some one-liners and will shoot web at you if you touch him on the screen.
Within said display is a reproduction comic book for sale featuring Spiderman's first ever encounter with the original Lizard. The book itself is actually quite good and an indicator of how Marvel became so popular. The book also comes with a preview DVD.

But the real fun happens when you hold the cover up to the app. Spidey and The Lizard come to life and fight on top of it! The building they fight on moves with the cover, so you can recreate the Adam West Batman effect by turning it on its side!

There was also a van tour a while ago where you could use the app to see Spidey and The Lizard have the same fight as the comic cover, only atop the tour truck instead of a building.

But, of course, there's the Webslinging game, the real attraction of the App where you can blast people with Spidey's webs. There is a basic "practice" mode which involves simply firing your webs around for a fun effect by tapping where you shoot.

But then there's the game, where you use your webs to deflect various lab equipment the Lizard hurls at you. However, then the Lizard appears and breaks Spidey's web spinners! (Yeah, the original Spiderman used mechanical web-slinging devices; they weren't biological until the movies. Peter Parker is a genius, after all.)

So now You've got to trot around the store taking pictures of the displays to repair Spidey's web shooters. I've found three of them, but the Kellogg's sign has yet to be found. Apparently you can play with just one shooter repaired, but I haven't tried yet.

A word of advice, this game is many, many megabytes big, so I'd say download it through the iTunes on your computer, rather than trying to grab it in the store, as mobile devices don't like having to handle more than 20 mb at a time.

Either way, the effect on the Comic Book which you can take home and show off is fun enough by itself and well worth the $3 needed to buy the book (Though you can try it out in the store for free) and you get a decent comic and preview DVD for the deal. All in all, "Webslinger" is a pretty fun app and I hope to see variants of it more in the future.

Wednesday, July 4, 2012

Video Review: Monsuno Wave 2

And now for a quickie Monsuno Wave 2 Review. Wave 2 doesn't have much to it aside from a few new Monsuno(and better quality control) but hopefully something bigger will happen in a month or two...